This change is intended to decrease how easy it is to get and maintain a 2x empowerment bonus in PvE, as well as reduce the total amount of bonus ability energy provided. Reduced bonus class ability regeneration while empowered to +25% per stack in both PvE and PvP (down from +150% and +38%, respectively). Heart of Inmost Light: Reduced duration of the empowered ability buffs in PvE to five seconds (down from 10 seconds).Additionally, when you have an undetonated smoke bomb on the battlefield and have not been made invisible by a smoke bomb, you gain significantly increased melee energy generation. Khepri’s Sting: Truesight is now granted when damaging an enemy with a smoke bomb.The Iron Lord’s Pride perk has been added to all Iron Banner armor sets from Season 8 to the present.The armor mods granting Resilience have had their armor energy costs increased to 4 (+10 Resilience) and 2 (+5 Resilience).At tier 10 damage reduction now caps at 30% (down from 40% in Season 19), and the progression of the damage reduction across tiers has been smoothed to give more relative value to lower tiers of Resilience. Adjusted the amount of damage reduction provided by the Resilience stat in PvE.Artifice armor has had its bonus socket converted into a socket that allows you to increase any one stat on that armor piece by +3.Removed the one-second button hold to unlock an Artifact perk a single button press now unlocks the perk.Resetting your selections in the Seasonal Artifact is now free.The maximum number of unlocked perks has been reduced to 12.Column 2 of the Artifact now unlocks multiple discounted mods per node.Unlocking a perk in the Seasonal Artifact now grants that perk directly to the character when it is relevant you no longer need to socket an armor mod to gain an Artifact perk’s effect.Some of the functionality of Elemental Wells and their associated mods have been moved into subclass fragments and the new Firesprite and Void Breech.Some armor mods (such as the Kickstart mods and most mods triggered by using a finisher) now make use of the Armor Charge system.Some redundant mods have been deprecated when their effect would overlap with an existing mod’s effects.Mods that provide an ongoing benefit (such as Font of Wisdom) now grant that benefit as long as you have stacks of Armor Charge these mods cause Armor Charge stacks to decay every 10 seconds.Many mods that previously created Elemental Wells or granted stacks of Charged With Light directly have been modified to instead spawn Orbs of Power.Picking up an Orb of Power grants one stack of Armor Charge.Players using the Armor Charge system can gain up to three stacks of Armor Charge at a time (expanded up to six stacks by equipping Charged Up mods).The Charged With Light and Elemental Wells armor mods have been merged into a single system: Armor Charge. The Combat Style mod socket has been deprecated and replaced on all armor pieces with an extra socket for mods associated with that armor slot (helmet, gauntlets, etc.).Armor mod costs have been generally reduced across the board.Most armor mods that are based on weapon damage type also have a harmonic version, which is discounted when the weapon’s damage type matches your subclass damage type.Armor mods that were previously based on weapon archetype are now based on weapon damage type. Armor now has untyped armor energy, and all mods use that untyped energy when socketed. Armor energy type has been deprecated.You can learn more about it from Bungie’s ViDoc. Destiny 2: Lightfall is out later today for Xbox One, Xbox Series X/S, PS4, PS5 and PC. Interestingly, Claws of Ahamkara won’t grant an extra melee charge when using a Strand sub-class.Ĭheck out some of the patch notes below. Other changes include updates to Verity’s Brow, Mantle of Battle Harmony and Chromatic Fire to support Strand. Furthermore, the bonus class ability regeneration during the empowered state is now 25 percent per stack in PvE and PvP, previously 150 percent and 38 percent. A very strong Exotic that helped enable Arc 3.0 Titans, its duration for empowered ability buffs in PvE has gone from ten to five seconds. In terms of balance changes, the biggest nerf is to Heart of Inmost Light. You can read about the removal of Adept difficulty, along with Surge and Overcharged weapons, here and about the removal of Resonant Elements from crafting here. It’s available to pre-load on all platforms and comes with several changes. While servers are offline for maintenance, Bungie has released patch notes for Destiny 2’s update 7.0.0.1.
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